My iphone app is having memory problems and eventually crashes - uses a lot of images -


I'm new to programming (how to write the app a few months ago) and recently wrote an app that crashes every time later. While testing with several 'received memory warning level = 1' warning devices in about 5 minutes, I have been unable to detect any leaks and I believe that I am releasing the object properly, so I think That is to prevent memory problems using large numbers of PNG images (about 80). I tried to make changes with the image -memaged method -with the image, no phofi-file and no real improvement. If someone can give me some suggestions that I really appreciate it because I get completely trapped.

running out of memory not required means a memory leak means it means Maybe you've asked for a lot of storage at a time. In your case, you are probably trying to create many UIImage objects that all are present together without seeing many of your code, trying to use fewer pictures at the same time And there is not much to say besides trying.


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