I'm struggling with it for several weeks.
On the iPad at 3.2 UIWebView (hence the use of YTYTubeView Internal which I believe is an MPMoviePlayer example) to show YouTube video embedded. Whenever I play more than one video, the app eventually crashes with less memory, even if I run it through the appliance, which crashes it between 6.5 to 7MB of live bytes. This should definitely not be a showstopper.
So I thought maybe I could not get the filmplayer to work, even in the webview. I went away and downloaded many other apps that run video using the movie player, and after a time with low memory warnings, they all crashed.
Is the movie player to be fragmented, even if the instrument believes that I am using only 6.5 MB of net or live memory, at points "maps"? What else could it be?
When I unload (pop) controller memory every time I am free, as I said, I do not get more than 7 MB before the crash. But whenever the video actually starts playing, then memory usage stays up to 2 MB, then the memory stabilizes.
I also do not understand that we need to worry about a supposed muscle tablet in 2010, etc.
Anyway, any thoughts will be appreciated .
I thought I would take care that in this case in current version (iOS 4.3 and 5) memory Looks more stable.
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