This is an AS3 scroller that I was trying to convert from AS2.
I appreciate the help, but I'm still getting the wrong number of '# 1130 logic arguments' How do I work on this scroller? Thanks,
// Scrolling Gallery Avant Alisonner (Event .ENTER_FRAME, Master Loop); Function master loop (e: event) {var minin: int = 0; Var Mausaxack: Int = 0; Var button: array = new array (); Button [0] = z1; Button [1] = z2; Button [2] = J3; Button [3] = Z4; Button [4] = z5; (Var i: int = 0; i & lt; 5; i ++) for {var miazax: int = 0; If (mousex> -360 & mounts × 360) {mouseX = Math Cecil (mousex); } Else {mouseX = 20; } If (i & lt; 12) {var menu X: int = 0; Var menu X2: int = 0; Menu X = Math.Syl (button [i], x); // menuX2 = Math.ceil (button [i + 1], x); } Else {// menuX2 = Math.ceil (button [0], x); } If (i gt; 1060) {diff = Math.ceil (mouse mouse-mousex / / 15); Diff = diff + (menuX - 1060); Button [i], x, (-500 + diff); } If (Mouse X and Mount MX & MXX & G; -500) {diff = (Mousex-Mausaxx) / 20; Button [i], X, Menu X-FIF; } And if (mouse x> = mousaxacks and mxx <= -500) {var diff: int = 0; Diff = Math.ceil ((mouse mouse-mousex / / 15); Diff = diff + (menuX + 500); Button [ii], x, (1060 + difference); }}}}
As I said in response to your previous question, property Setting x is the button is done as follows:
button [i] .x = -500 + diff Not like this:
button [i], x, (-500 + diff); Edit Edit 2 Also note that the starting value of your array should be outside of the EnterFrame event as the handler, you randomly assign the array on each frame. Restarting
Also keep in mind, your lines are i
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