I am trying to find all the memory left using the devices.
Leak test has been passed and at least it can not get any memory leak.
I am doing some frequent action between each stack, and for 100% KBC average and 1000 items alive for pile development.
After doing a quick search on each snapshot, I found it with a stack of 700 kbytes of 700.
There are other objects used by IOS, such as:
UIDeviceWhiteColor => Responsible Collar + [UIColor allocWithZone:] And I can only find Malloc but do not release.
I am using white in this way:
scoreLabel.textColor = [UIColor
This is a complex example for debugging / analysis because it 9 navigates through UIViewControllers, and each round has aprox. 2 minutes to complete (user must enter some data ...)
In other easy parts of this project, the heap has 0 bytes and 0 objects, but it is a simple one.
Some things will be cached, and therefore will not be released. You can try to trigger memory alerts.
I do not worry too much about small leaks.
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