iphone - Correct values for Heap Growth and Still Alive on Instruments Allocation -


I am trying to find all the memory left using the devices.

Leak test has been passed and at least it can not get any memory leak.

I am doing some frequent action between each stack, and for 100% KBC average and 1000 items alive for pile development.

After doing a quick search on each snapshot, I found it with a stack of 700 kbytes of 700.

There are other objects used by IOS, such as:

UIDeviceWhiteColor => Responsible Collar + [UIColor allocWithZone:] And I can only find Malloc but do not release.

I am using white in this way:

scoreLabel.textColor = [UIColor

This is a complex example for debugging / analysis because it 9 navigates through UIViewControllers, and each round has aprox. 2 minutes to complete (user must enter some data ...)

In other easy parts of this project, the heap has 0 bytes and 0 objects, but it is a simple one.

Itemprop = "text">

Some things will be cached, and therefore will not be released. You can try to trigger memory alerts.

I do not worry too much about small leaks.


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