c# - Client-Server architechture -


I have to create an application that is based on the repository of something, and when new updates happen, n for storage Some registered user reverses something like client-server (as the server open contant users). I hope this is clear enought. The code is written in C # 4.0. What is the best architecture to do such a thing? Thank you

What you're talking about is duplex messaging.

Check it

This enables messaging between client and server in two ways.


Comments