textures - Blender, UV Layer, Image and Python -


I am trying to reach the UV layer with Python in Blender and originally the API is only a string of UV Returns the layer. The thing I want to allocate to the new image object for the current UV layer (I use TextFace on the edge of the material) and then just baking the lighting is currently hanging all the mesh, the only thing missing is an image And I do not know how I would like to light the light from the Python level.

Thank you, J

What can you do (if you use Blender 2.4 9 B) Image of texture object and set the utility property of Amtex Object.


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